﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RIFT.App.Model
{
    using Assets;

    public class RiftPackageFileItem : IPackageItem
    {
        public string FileName
        {
            get;
            set;
        }

        public RiftPackageFileHeader Header
        {
            get;
            set;
        }

        public string FileType
        {
            get;
            set;
        }
    }
}
